Mathew Soren

Game Developer

Programmer | 3D Artist | Designer

Mathew Soren

Development Stack & Pipeline

Complete workflow as an indie developer • From concept to shipped game

🎮

Unreal Engine 5

Gameplay development, systems, and optimization. Blueprints and C++ for rapid prototyping and robust solutions.

Specialized workflow
🎨

Blender 3D

3D modeling, texturing, and animation. Specialized in game assets with complete PBR workflow.

Specialized workflow
📦

Asset Pipeline

Export and optimization from Blender to game engines. LODs, UVs, and real-time ready preparation.

Specialized workflow
👨‍💻

Indie Development

One-man studio methodology: design, programming, art, and testing on complete projects.

Specialized workflow
Cargando modelo 3D...

Model Details

This model was created in Blender and exported as a .glb file. You can interact with it in the 3D view.

📏 Details

  • • Poligons: 8,975
  • • Triangles: 20,062
  • • Size: 820 KB
  • • Game Optimized

🎮 Controls

  • • Drag: Rotate
  • • Scroll: Zoom
  • • Right click: Pan
  • • AR button: Augmented Reality

Try my Game!

A stunning game created with Unreal Engine 4.23 and packaged in HTML5. Experience directly in your browser.

⚠️ Disclaimer:

Educational portfolio project with no commercial purpose. All rights to Gundam belong to Bandai Namco Filmworks Inc. This unofficial creation is not affiliated with the rights holder.

This game was developed using Unreal Engine 4.23. Unreal Engine is a trademark or registered trademark of Epic Games, Inc.